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Cleric
Feb 25, 2007 22:16:51 GMT -5
Post by Maloran Kenset on Feb 25, 2007 22:16:51 GMT -5
Cleric
General: A devout priest/preistess. She tends to the wounds of others. He appores combat but participates to ensure the success of her freinds.
WEAPONS: maces
MAGIC: Holy
SPECIAL: Must have a diety. (If you don't want to make one up then, Aarchon or Scion will work). *HEALING SPELLS* From your spell list count as 1 1/2 actions rather than 2 actions.
SPELL LIST
Lesser heal* Rejuvinate* Bulls Strength Heal* Mass heal* Greater heal* Ressurect Mass Bless
*heal spell
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NPC
Game Master
Supreme Power
Random Battle
Posts: 16,777,215
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Cleric
Mar 7, 2007 18:20:36 GMT -5
Post by NPC on Mar 7, 2007 18:20:36 GMT -5
The below information is subject to change without notice.
Clerics begin with their spcl ability and their first spell on their list.
LESSER HEAL: Heals a freindly target for a small amount of damage.
REJUVENATE: Restores a freindly targets strength and stamina. Basicaly causes an adrenilane rush.
BULLS STRENGTH: Increases the strength of the target. Causing their melee attacks to be more devistating.
HEAL: Heals the freindly target for moderate damage.
MASS HEAL: Heals all freindly targets within a 20ft radius.
GREATER HEAL: Heals the target of all damage. (Requiers 3 combat actions to use. Cleric spcl ability does not effect this spell)
RESSURECT: Returns a fallen comrade to life. Cannot be used in combat and the targets body must be mostly intact.
MASS BLESS: Places a blessing on all freindly targets within a 20' radius. This blessing reduces damage taken and increases resistence to magic attacks.
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